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Bahkruums
Builds and entities

Bahkruums Builds and Entities

Captain Clark and Bahkruums entity reference with checked community sources.

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Walkthrough

What to check in-game

Use these notes while you play, then follow the related pages for codes, rankings, tools, or route-specific help.

Captain Clark: the main entity

A community wiki (bahkruums.fandom.com, checked 2026-09-08) describes Captain Clark as the main entity that hunts players across the Complex. Players can also become him by paying 10 Robux or 3,250 Buckrooms; as Captain Clark you attack survivors, and losing 100 HP returns you to a normal player. The 2026-08-17 patch reportedly removed the older three-Clarks-at-once behavior.

Community-reported combat numbers

Per the same wiki (checked 2026-09-08), Captain Clark's hits deal roughly 24-33 damage, and he is removed during the Infection and Juggernaut gamemodes. The Faster Clark event speeds him up; Slippery Floors and Low Gravity affect him like everyone else; Blackout leaves his AI unchanged. These are community-reported values, not official patch notes.

What this means for survival runs

Until a checkable official source exists, treat the numbers above as orientation, not gospel: learn Clark's chase patterns, use the events that remove him (Infection, Juggernaut) as breathing room, and spend Buckrooms on items such as the Crowbar or Stamina Cola only after checking current in-game prices.

Team and synergy paths

Send players to squad planner, tier list, and guide pages when entity choices depend on synergy or game mode.

Related help

Connect the topic to player decisions

Wiki pages should point players toward the practical pages that explain what to claim, compare, build, or check next.